
X-COM Creator Tackles Stale Strategy with New Game.
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X-COM Creator Tackles Stale Strategy with New Game
Jullian Gollop, the mind behind the original X-COM, is back with a fresh take on the strategy genre. His new game, Chip ‘n Clawz vs. The Brainioids, blends real-time action with strategic base-building, aiming to revitalize a genre he sees as struggling.
A Unique Mix of Action and Strategy
Chip ‘n Clawz draws inspiration from games like Pikmin and Orcs Must Die, offering a third-person perspective where you gather resources, build defenses, and command troops. The game features a turn-of-the-century 3D platformer style, with levels requiring players to collect resources, construct buildings, and strategically deploy units to fend off waves of enemies.
Key Features:
Why the Shift?
Gollop explains this departure from his usual turn-based tactics is driven by two main factors. First, he wanted a game he could enjoy with his kids, emphasizing the importance of co-op play, easy drop in via code sharing, and the share of resources.
Secondly, and more significantly, Gollop aims to innovate the real-time strategy genre. He acknowledges the challenge of competing with the nostalgia of classic RTS games.
Challenges and Goals
While Chip ‘n Clawz is a smaller-scale project, it introduces a novel combination of base-building and on-the-ground action. However, its family-friendly tone and humor might face challenges in attracting players accustomed to more complex strategy games.
Ultimately, Gollop’s goal is to inject fresh ideas into the strategy genre. He