Witcher 4: Xbox Series S Compatibility
The stunning Witcher 4 trailer unveiled at The Game Awards sparked debate about its playability on current-gen consoles. The trailer’s use of an “unannounced Nvidia GeForce RTX” card fueled these concerns, especially given CD Projekt Red’s past struggles with Cyberpunk 2077’s last-gen console performance.
CD Projekt Red’s Response
When questioned about Xbox Series S compatibility, CD Projekt Red remained coy. Game director Sebastian Kalemba emphasized that the trailer was a pre-rendered technical showcase, not a marketing campaign launch. He confirmed that the game is being developed using Unreal Engine 5 and a custom build, aiming for PC, Xbox, and PlayStation releases, but offered no specifics on console performance.
Marketing Strategy and Development Process
CD Projekt Red’s marketing approach for Witcher 4 will differ from Cyberpunk 2077’s lengthy campaign. They plan a shorter, more targeted campaign, with early teases like the recent trailer, before a full reveal and pre-orders.
The studio now develops games for the lowest-spec hardware simultaneously with PC versions, a change from their previous approach which contributed to Cyberpunk 2077’s launch issues. This new method suggests a greater focus on ensuring console compatibility, although concrete details about Series S compatibility remain elusive.
Conclusion
While CD Projekt Red hasn’t confirmed Witcher 4’s performance on the Xbox Series S, their changed development process suggests improved console optimization compared to previous titles. However, definitive answers may be some time coming.