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Orcs Must Die! Deathtrap: Fun Tower Defense Game
Orcs Must Die! Deathtrap: A Fun Tower Defense Game Review
Orcs Must Die! Deathtrap delivers another action-packed tower defense experience, but its repetitive roguelite structure is a mixed bag. The core gameplay remains strong: protect portals from waves of fantasy creatures by strategically placing traps. The ground-level perspective and active combat add a unique twist.
Gameplay and Progression
Players create elaborate death zones, guiding enemies towards choke points filled with traps. Combo kills earn extra cash for more traps. The game blends strategic planning with chaotic action, forcing players to adapt on the fly.
The roguelite structure introduces a progression system where players unlock new traps after each run. However, the incremental upgrades can feel less impactful than substantial changes to playstyle. The map selection before each stage, with its modifiers, offers more meaningful choices.
Co-op and Replayability
While single-player is playable, the game truly shines in four-player co-op. The roguelite structure ensures a fresh start for everyone, regardless of individual progress. The ability to quicksave at the end of levels enhances accessibility.
The repetitive nature of maps in the roguelite mode can lessen the impact of the strategic planning, though map corruption and boons add some variety. Despite this, the core gameplay loop remains satisfying.
Accessibility and Overall Impression
Deathtrap includes a wide array of accessibility options, from separate audio sliders to aim assist. The game maintains a delightfully old-fashioned approach, letting players experiment with trap combinations.
The blend of strategic depth and chaotic action creates a uniquely engaging experience. While the roguelite structure isn’