
Naughty Dog Boss Found Confidence Only With Uncharted 2.
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Naughty Dog Boss Found Confidence Only With Uncharted 2
Ever wondered how the masterminds behind gaming hits like The Last of Us and Uncharted handle the pressure? Neil Druckmann, a leading figure at Naughty Dog, recently shared some surprising insights.
The One Exception
Speaking at the DICE Summit, Druckmann revealed a fascinating detail about his creative journey. He felt truly confident only during the development of Uncharted 2: Among Thieves in 2009. For every other project, doubt crept in. He admitted, You just have to power past that feeling.
Facing the Pressure
Druckmann explained that the sheer size of projects, including large teams and budgets, creates intense pressure. He emphasized that There’s no formula for how to succeed, and success is never guaranteed.
Naughty Dog’s Secret
So, how does Naughty Dog consistently deliver exceptional games?
Druckmann believes in digging deeper, pushing past initial ideas to uncover something truly unique. That’s how you get past your doubts, he shared.
The Importance of Structure
Even for a self-proclaimed perfectionist, schedules are crucial. I need it. The team needs it as well, Druckmann stated, acknowledging that without deadlines, they’d endlessly refine their work.
What’s Next for Druckmann?
He’s currently directing Naughty Dog’s new IP, Intergalactic: The Heretic Prophet, and might also be involved in The Last of Us 3. He’s also been busy with The Last of Us Season 2 for HBO.
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