Level Up! Game Design Book Gets Updated With New Chapters and Chili Recipe
If you’ve ever dreamed of making a game, you’ll want to check out Level Up: The Guide to Great Video Game Design. Written by veteran game developer Scott Rogers, the book is lauded as one of the best resources for learning game design, covering everything from starting your very first project to project management and monetization. A new edition of the book is launching soon on December 5 that will expand on the original with new chapters and insights from Rogers, and preorders are available now.
What’s new in the new edition?
According to the book’s description, readers will learn how to write story and lore, build levels, create design documents, pitch your game to publishers, and more. These lessons have “been written with all levels of game designers in mind,” and features over 400 drawings to help visualize common game design concepts. This new edition expands the book with two additional chapters and a new chili recipe written by Rogers. Level Up! has been a best-seller for years, and considering the decade-long gap between printings, you probably don’t want to dawdle on grabbing this new edition in case it sells out.
Other books for game designers
If you’re looking to build up a library of game development books, there are several other titles worth grabbing, many of which are on sale right now. The Art of Game Design: A Book of Lenses by Jesse Schell takes a novel approach by presenting you with over 100 sets of questions for viewing a game’s design, and Theory of Fun for