Former PlayStation Boss Against Live-Service Games
Former PlayStation veteran Shuhei Yoshida shared his insights on Sony’s foray into live-service games in a recent interview with Kinda Funny. Yoshida, who left PlayStation on January 15th, revealed he would have resisted the company’s push into this market if he were still in charge.
Yoshida’s Reservations
He explained that while Sony increased resources for both single-player and live-service titles under Hermen Hulst’s leadership, the live-service market’s inherent risk was acknowledged. Yoshida emphasized the low probability of success in such a competitive landscape. He noted that while Sony’s investment was a calculated risk, the success of games like Helldivers 2, which sold over 12 million copies, remains largely unpredictable.
Sony’s Live-Service Strategy
Despite acknowledging the challenges, Yoshida admitted that he hoped Sony’s strategy would ultimately prove successful. He even joked that his opposition to live-service games might have contributed to his departure from PlayStation Studios. While some projects like a God of War live-service title and The Last of Us Online were canceled, upcoming titles such as Fairgame$ and a new Horizon multiplayer game are still in development.
Other Insights from Yoshida
The interview also covered other topics, including the lack of a Bloodborne remaster, the reasons behind the PlayStation Vita’s failure, and Yoshida’s surprise at the lower-than-expected sales of Horizon Forbidden West compared to its predecessor.