Dead by Daylight Project T Cancelled After Poor Testing
Behaviour Interactive has cancelled its Dead by Daylight four-player co-op spin-off, known only as Project T, after early player testing yielded unsatisfactory overall results.
What Was Project T?
Project T, developed by Midwinter Entertainment, was an attempt to create a PvE experience set in the Dead by Daylight universe. It would see four players – cast as trespassers in the Entity’s realm – tackling new enemies The Thrall using guns, trucks, and talismans.
The Cancellation
At the time of its announcement in May, Project T was described as being very early in development, but Behaviour Interactive revealed it would be launching an Insider Programme to gather fan feedback. Unfortunately, it seems the responses weren’t especially glowing.
Behaviour Interactive’s Statement
When we conceptualised Project T, we wanted to have players involved in it as early as possible, which lead to the creation of the Insiders Program. This approach has allowed us to get very early validation on the project’s core design and gameplay.
Following the playtest in July, we ran a thorough internal risk assessment from a product and commercial perspective. While a number of players expressed appreciation for what they played, unfortunately, the outcome of this deep analysis yielded unsatisfactory overall results.
Other Dead by Daylight Spin-Offs
When Project T was unveiled back in May, it was accompanied by news of two additional Dead by Daylight spin-offs. The Casting of Frank Stone, a narrative adventure developed by Supermassive, launched earlier this month. What The Fog, a free two-person co-op roguelite, was only briefly made available.
Behaviour Interactive has thanked fans for their support throughout the journey, despite the cancellation of Project T.