Black Myth: Wukong Review – A Graphical Masterpiece with Room for Improvement
Black Myth: Wukong is an action-packed game that has been making waves since its reveal in 2020. Developed by Game Science, the game promises to deliver a hero-focused action game with a retelling of the classic Journey to the West story, all wrapped up in a visually stunning package.
Graphical Fidelity
The game’s graphical fidelity is indeed impressive, with the use of Unreal Engine 5’s latest features, including Nanite and ray tracing. The game’s environments are richly detailed, with a high level of geometric detail that is made possible by Nanite. The use of ray tracing adds an extra layer of realism to the game’s lighting, with accurate reflections and diffuse global illumination.
Ray Tracing and Performance
The game’s ray tracing features are a highlight of the game, but they do come at a cost. The full RT option can add significant frame-time spikes, making the game less smooth than it could be. This is particularly noticeable on lower-end hardware, and even high-end CPUs like the Ryzen 7 7800X3D can struggle to maintain a stable 60fps with full RT enabled.
Conclusion
Black Myth: Wukong is an incredibly gorgeous game, but it’s not without its issues. The game’s performance is a major concern, with frame-time spikes and traversal stutter that can disrupt the gameplay experience. Despite these issues, the game’s graphical fidelity and immersive gameplay make it a must-play for fans of action games.
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