
Avowed: Obsidian's modest success is key for Xbox.
“`html
Avowed: A Refreshing Take on Game Development
Obsidian’s Avowed is a vibrant and lively RPG, a testament to the studio’s commitment to crafting a solid, enjoyable experience. It’s a game that prioritizes getting the fundamentals right, focusing on vivid delivery over radical structural changes. It is a game made of “sheer vividity of its delivery.”
The “Mild Success” Philosophy
Obsidian’s approach to development is refreshing. They aim for “mild success,” a pace of releases that is “not rushed, but often,” and maintaining their team’s knowledge with low turnover. They’re “not trying to grow aggressively, expand our team size, or make super profitable games.” This contrasts sharply with the industry’s current trend of layoffs, even after successful game launches.
This sensible strategy—releasing games of similar scope at a reasonable pace, with reasonable expectations—is a direct challenge to the industry’s often short-sighted leadership.
Why Avowed Matters for Xbox
Avowed is exactly what Xbox needs. It’s a game that could have moderate-term, that comes from a stable developer that has room to flex its creative muscles. Key reasons include: