“`html
Avowed Day-One Patch: Quieter Companions and Smoother Gameplay
Obsidian Entertainment’s Avowed is here, and it’s arrived with a day-one patch addressing some early community feedback. The biggest change? Your companions will be a lot less chatty about your gear.
Many players felt their companions were a little *too* vocal about the player’s equipment. Obsidian has listened, and the patch significantly reduces how often companions comment on the need for better armor or weapons.
Key Improvements in the Patch
This patch focuses on quality-of-life improvements and bug fixes. Here’s a breakdown:
Community-Requested Fixes
Upgrade materials can no longer be accidentally sold, We have a longer-term fix involving buying back from merchants in the works.
Tier II enemies will now play a small reaction animation when struck by lower-tier weapons, instead of not reacting at all.
Quest & Gameplay Fixes
Several quest progression issues have been resolved, ensuring smoother storylines.
Key characters will now respawn correctly if they were previously missing.
Brambles in the Delemgan Glade will now vanish when the Adragan Heart is acquired.
Companion & NPC Enhancements
Companions are now more robust in combat.
Reviving companions in combat now restores them to 75% of their maximum health instead of 50%.
Crash Fixes
Addressed crashes related to specific spell casting and game pausing.
Removed chance to crash when casting Corrosive Siphon on destructible objects.
Visual and Audio
Improved transitions between music intensity levels when exploring.
Cutscene in Naku Kebel now properly plays sound effects.
Steel Garrote Soldiers have re-grown their missing hands.
“`