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Marvel Rivals Team Hit By Layoffs After Launch Success.
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Marvel Rivals’ Success Paradox: Layoffs Despite Soaring Popularity
The free-to-play hero shooter, Marvel Rivals, has quickly become a massive hit for publisher NetEase. However, the game’s triumph hasn’t shielded the US development team from unexpected layoffs.
A Bittersweet Victory
Game director Thaddeus Sasser shared the news on LinkedIn, expressing his bewilderment. He highlighted the team’s incredible achievement in delivering a successful new franchise, only to be met with job cuts. This sentiment was echoed by level designers Jack Burrows and Garry McGee, who also confirmed their layoffs despite the game’s strong performance.
A Wider Trend at NetEase?
While the decision seems counterintuitive given Marvel Rivals’ success, it aligns with a pattern of layoffs across several of NetEase’s western studios. Previous instances include a pause in operations at Worlds Untold and significant changes at Jar of Sparks, a studio founded by Halo Infinite’s head of design.
The Gaming Industry’s Ongoing Struggle
These layoffs are, sadly, part of a much larger and concerning trend within the games industry. It’s been tough for people working to make games. Many talented developers have lost their jobs.
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