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Neil Druckmann: No Confidence in The Last of Us
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Neil Druckmann: No Confidence in The Last of Us
Image credit: Naughty Dog
Creating sequels to beloved franchises like The Last of Us isn’t easy. Neil Druckmann, the game’s director, admits he lacks the confidence to plan for sequels, focusing instead on the game immediately in front of him.
Druckmann’s Approach: One Game at a Time
During the DICE summit, Druckmann discussed his approach to character development, contrasting with fellow developer Cory Barlog’s “crazy conspiracy board” method. Druckmann revealed he never thinks about multiple games at once.
He believes thinking about a sequel while working on the first game is “jinxing” it. His philosophy? Work as if there won’t be another game.
Key Takeaways from Druckmann’s Philosophy
The Future of The Last of Us
Back in 2021, Druckmann mentioned a story outline for The Last of Us 3,